Buckshot Ballistic Charts

Now THAT's an interesting question, and I won't be "that guy" who will lecture you on ethics, effective range, etc.

Essentially Buckshot is just a collection of Round Balls. If you consider the largest (#000 Buck), it's 0.36" in diameter weighing about 70 grs each, and some loads provide up to 1300 fps. Using those numbers in this calculator gives you the following (50 yd zero):

http://www.ctmuzzleloaders.com/ctml_experiments/rbballistics/web_apps/rb_ballistics.html

Yards..Vel....Energy...Drop...Drift....TOF(sec)


0 1300 263 -0.5 0.0 0.000
2 1280 254 -0.3 0.0 0.004
4 1255 245 -0.2 0.0 0.009
6 1233 236 -0.0 0.0 0.014
8 1211 228 0.1 0.0 0.019
10 1190 220 0.2 0.0 0.024
15 1148 205 0.5 0.0 0.036
20 1108 191 0.7 0.0 0.050
25 1078 181 0.8 0.0 0.063
30 1049 171 0.8 0.0 0.078
35 1026 163 0.8 0.0 0.092
40 1002 156 0.6 0.0 0.107
45 981 149 0.3 0.0 0.122
50 960 143 0.0 0.0 0.137
75 867 117 -3.7 0.0 0.220
100 789 97 -10.8 0.0 0.310

Pretty flat trajectory to 50 yds, then drops 3.7" at 75 yds and 10.8" at 100 yds. Energy drops to about half what it is at the muzzle at ~60 yds.

The numbers worsen as the Buckshot size is reduced, since the MV is the same, there's just more balls. Here it is for #1 Buck (0.300" in diameter and weighing 40 grs):

Yards..Vel....Energy...Drop...Drift....TOF(sec)


0 1300 152 -0.5 0.0 0.000
2 1276 146 -0.3 0.0 0.004
4 1247 140 -0.2 0.0 0.009
6 1220 134 -0.0 0.0 0.014
8 1195 128 0.1 0.0 0.019
10 1172 124 0.3 0.0 0.024
15 1123 113 0.5 0.0 0.037
20 1084 106 0.8 0.0 0.050
25 1049 99 0.9 0.0 0.065
30 1021 94 0.9 0.0 0.079
35 994 89 0.8 0.0 0.094
40 968 84 0.7 0.0 0.109
45 943 80 0.4 0.0 0.125
50 920 76 0.0 0.0 0.141
75 819 60 -4.0 0.0 0.228
100 729 48 -12.2 0.0 0.325

The ballistics are about the same, but the energy is far less at the muzzle and at distance, dropping to half of muzzle energy at 50 yds.
 
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