Effect of Stage Hitfactor on Speed vs Accuracy

PractiScore Competitor app does show time equivalents for dropped points and other penalties (there is a "time only" switch). Basically the same math Sean explained, calculated backwards from your HF at a given stage

I didn't even realize that app was available, will definitely have a look at that :) I was just thinking you could use the free PractiScore app to setup some long, medium and short courses and then play around with entering times and hits/misses to see what they affect hit factors for each type of stage.
 
PractiScore Competitor app does show time equivalents for dropped points and other penalties (there is a "time only" switch). Basically the same math Sean explained, calculated backwards from your HF at a given stage

Cool, I bought the app ($13 for Android). So with the "time only" checked, I see info on stages like "C:0.17x4". What exactly does that mean? That's the amount of time I could have taken to makeup the shot(s) to acheive the same hitfactor?
 
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Cool, I bought the app ($13 for Android). So with the "time only" checked, I see info on stages like "C:0.17x4". What exactly does that mean? That's the amount of time I could have taken to makeup the shot(s) to acheive the same hitfactor?

Keep in mind that any make-up shots is an extra time that is playing against you. So, it is better to get the good hits from the first attempt.

So, C:0.17x4 shows that you could have taken 0.17 sec *more* to shoot A's instead of each of those 4 C's and still have the same hit factor.

If you could have shot another extra A under those 0.17 sec it would be the same or better HF. But it would be better to use all the time you spent to shoot C plus some extra time on top of that (up to 0.17 sec) and get an A hit instead. So, slowing down just a tiny bit there in order to shoot A's from the first attempt would have helped you more than doing make-up shots.

That data is even more enlightening for Mikes and NoShoots. Those almost always need make-up shots, unless stage has really high hit factor and you simply would had not time to improve your HF.

There are more info in the app. I'm regularly using it to track match progress, how much lead I have to others or how many points left available to gain (basically if I need to take it easy or must push hard at the rest of the stages in order to win).
 
I didn't even realize that app was available, will definitely have a look at that :) I was just thinking you could use the free PractiScore app to setup some long, medium and short courses and then play around with entering times and hits/misses to see what they affect hit factors for each type of stage.

The Competitor app doesn't allow to setup new or change stages. Not yet anyways. But Android version does allow to edit your match results (synced from scoring tablets or downloaded from posted online) and play "what-if" scenarios. Support for that stuff is coming to iOS version in a little while.
 
Keep in mind that any make-up shots is an extra time that is playing against you. So, it is better to get the good hits from the first attempt.

So, C:0.17x4 shows that you could have taken 0.17 sec *more* to shoot A's instead of each of those 4 C's and still have the same hit factor.

If you could have shot another extra A under those 0.17 sec it would be the same or better HF. But it would be better to use all the time you spent to shoot C plus some extra time on top of that (up to 0.17 sec) and get an A hit instead. So, slowing down just a tiny bit there in order to shoot A's from the first attempt would have helped you more than doing make-up shots.

That data is even more enlightening for Mikes and NoShoots. Those almost always need make-up shots, unless stage has really high hit factor and you simply would had not time to improve your HF.

There are more info in the app. I'm regularly using it to track match progress, how much lead I have to others or how many points left available to gain (basically if I need to take it easy or must push hard at the rest of the stages in order to win).

Right, of course. Not to mention make up shots screwing up reloading plans and wasting ammo. This looks like it will be a useful tool.
 
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