Could somebody explain to me how all these factors work together to kill an animal. I've always used energy in ft lbs, but it turns out there's more to this equation. I should also add that I'm not a long range guy, so I'm not too interested in Ballistic Coefficient.
For example: would a 7mm rem mag with a high SD be better or worse then a 338 win mag with a high diameter. I know its a difficult argument because they produce different energy, but you get the point.
270 vs 35 whelen, 243 vs 308 etc......
I know theres more to this; recoil, wind drift, trajectory and whatever else, but is there a relatively simple solution to understanding all of this in terms of "killing performance".
you could drive a truck into an elephant with 100,000 ft/lbs of energy and do nothing to the elephant because a) there impact velocity is inadequate for the b) sd of the bullet
the easiest way to understand it is look at Kilimanjaro Bell's ~1100 elephants, he killed a great many with 6.5x55 mannlicher and 7x something or other, he was able to figure out that you could get a foot of penetration with 156-160 grain solids (over .3 sd) with about 2200 fps impact velocity...the math in comparing works as solids you can assume the sd doesn't change, the bullet keeps it's shape, if it mushrooms the frontal diameter goes up so the 'sd' or penetration goes down, if it loses weight as it goes the sd drops even further....so here's where it gets interesting...guys figured out that the 700 nitro express even though it could hit elephants with 10,000 ft/lbs energy...the sd on the 3/4" diameter 1000 grain bullets was not high enough and the velocity was too low (2000 fps) to get the necessary penetration and some elephants were only getting knocked out, they'd get back up and start stomping people, it was like hitting them with a hammer instead of a spear...so longer skinnier penetrates deeper (higher sd), shorter fatter is bad for penetration but can smack plenty hard but if you don't have enough of both for game intended you're going to get stomped and energy level has nothing to do with the equation...nothing
we use expanding bullets so as soon as impact starts the sd drops rapidly, so it's really only a guide, and .2 sd bullets are great on deer size game proven over time and seems recognizable that .25 sd bullets and higher are preferred for elk/moose size game, anything over .3 is very high sd indeed and in solid form with moderate impact velocity can penetrate deep enough to get into brain pans of elephants...
energy is basically a useless measure for comparing potential performance between bullets and cartridges, it's a 20th century understanding, the 21st century understanding of terminal ballistics is much improved
there's a thread on rokslide forum about .223's running 77gr tmk's on plenty of elk size game, tons of pics, tons of data, proves this instantly, you'll learn the most there, elk at 400 yards with .223's they don't even blink at that over there as they are very up to speed on 21st century understanding of terminal ballistics, don't try and argue with me here about it until you've read that thread, you'll be a one legged man in an arse kicking contest, just bite your tongue and start learning
I guess a shorter easier way to understand it would be would you prefer to get hit with a hammer or a spear? Which one you think you'd have higher chance of surviving? The spear would have a much higher sd for same impact velocity and it will blow right through you where the hammer is going to leave a mark. Assume dead center of chest, both will likely do you in with head shot but one is guaranteed to do you in on the chest shot and the other you're walking away from it.
so there is a relationship required for game intended regarding sd and impact velocities, if you don't have enough of one or the other...you've chosen poorly for the task at hand and you're going to have failure to achieve your goals, for our game we mostly use .2 to .28 sd bullets impacting as low as 1800 fps and it's enough to get through the vitals of most of our critters on broadside shots, delayed controlled expansion bullets like barnes copper will go deeper as they retain sd (given same impact velocity) but more rapid controlled expansion will do more internal damage over short distances as they disrupt and open up quicker over shorter distances in the animal, many are figuring out that there is a relationship to faster shorter recoveries in bullets that do more work over shorter distances than tough bullets that barely open up until they hit the dirt on the other side...if you have a pressing need to shoot elk up the rump while running away...shoot a magnum with barnes lol, if you like broadside ribcage shots you'll get faster shorter recoveries from adequate sd bullets in rapid controlled expansion construction at moderate velocities than pretty much any other combo out there
