With High Caps sure, but a little ridiculous with 10 rounds mag's...
I for one don't mind 10 round mags. In the USA they have that Limited 10 division too. It doesn't turn into an equipment race with who can get the biggest mags. Everyone has the same limit and I like it. We all plan the same and think the same during the walk through and playing. I like it.
Changing mags is a fun part of the game. I like IPSC to be more than just running around with one mag pulling the trigger. Put a bit of thought into it.
Shooting more is good but like Walter said I know some shooter that right now their 4 mag's are in the middle of there back....we should be thinking about the junior!
Is it bad having mags in the middle of your back? I don't see the big deal. I see shooter of all levels with mags going all the way around and then carrying extra in the pockets.
I enjoy lots of shooting but the issue for some will be:
A) Not enough mags, or not enough body space for more mags.*
B) Dropping mags to clear jams, feed issues etc. Sometimes shooters run out of mags on the current longer courses.
If you can afford the ammo for a match and the match fee you can likely afford two more mags and even the pouches.
Sometimes shooters run out of mags on short courses too because of jams, not being prepared, not reloading mags, etc. Should we limit all stages to the one mag in the gun so no one runs out or make it so the bulk of the competitors have a good time. Its up to the competitor to ensure their gun works and feeds correctly.
36 to 40 rounds would be nice, I got hooked into IPSC largely because of the large coarses of fire.
The more the merrier I'd say
I think you will attract more new competitors and juniors at that with more large stages.
I think the 32 round max is decent. Longer course of fire require more shooting but also more patching more scoring more everything. You can only put one squad through at a time on a stage so you could end up with a bottle neck on that course of fire.
If you take the total shooting time for a stage it usually isn't too long. It is the reseting and scoring. Taking extra workers away for the smaller stages and putting them on the larger ones is key. Setting a good score recording method also helps. I don't see adding 15 or so rounds to a stage as a major hurdle for a good match director and crew.
Not every stage is going to be 50 rounds (although that might be fun!) so I don't see this as a big change or impact on a match.
What attracted you to IPSC? Was it the short stages with 10 rounds or the long courses with 32 rounds with doors here, a charge line there, an activator here, a mover over there, a window here, etc.? The most fun I have and see others having is on the longer courses. That's what gets people interested IMHO.
Heck Google or YouTube for IPSC stage videos and most of them are the longer courses of fire and not the short "stand in this box" stages. That tells me something.
Fudd