IM Lugger:
KE = 1/2 Mass x velocity squared
The units used matter not - except that you must use the same units for all constants and variables.
thus:
KE = 1/2 (mass,gms)x(velo,m)squared
or
KE = 1/2 (mass, lbs) x (velo, fps) squared
....
you guys are all arguing on the right side....
Back to ALEX:
a grain is 1/7000 of a pound
the more grains a bullet is the heavier it is...
penetration / shock / energy is a huge topic .... you will need to buy me many beers before I will try to explain it.. and then I will be wrong once some one else hears my reasons.
In short ( VOODOO) - well not really but you have to subscribe before you judge...
:mrgreen:
OMFG this is all funny... cheer up all...
KE = 1/2 Mass x velocity squared
The units used matter not - except that you must use the same units for all constants and variables.
thus:
KE = 1/2 (mass,gms)x(velo,m)squared
or
KE = 1/2 (mass, lbs) x (velo, fps) squared
....
you guys are all arguing on the right side....
Back to ALEX:
a grain is 1/7000 of a pound
the more grains a bullet is the heavier it is...
penetration / shock / energy is a huge topic .... you will need to buy me many beers before I will try to explain it.. and then I will be wrong once some one else hears my reasons.
In short ( VOODOO) - well not really but you have to subscribe before you judge...
:mrgreen:
OMFG this is all funny... cheer up all...