Yup, but you need someone down range to signal when the bullet hits.
1) yes, if you know the drop and the bc you can keep trying velocities in a ballistics calculator until you match the drop. But I expect it would be not terribly accurate because of uncertainties in drop (are you good enough to put several groups at the same POI?), and inaccuracies in published BC numbers (Sierra and Lapua are often closer than other brands) - you could compensate by buying Litz' book and using his measured BCs.I lack a chrony. So, I'm wondering if I can zero at 100 yards then shoot at 600 or so, and based on the drop of my projectile, determine velocity (roughly)?
Has anyone done this?
??? - most handloaders want to know that. Pretty basic to the game - especially if a hunter. Also measured velocity of a given load can help to satisify one that pressures are reasonable.the handloader in me is asking, Why is it important for you to know your velocity?
While, in theory, it should be possible, I am also in the camp that says buy a chronograph. The percentage of error in your calculations will be so high with the "reverse engineered" versions that it would be useless, and chronographs are really quite cheap in terms of reloading and shooting accessories. There is no point in spending a lot of time and effort getting information you can't trust anyway.
Nonsense. With good BC data on the bullet and accurate drop measurements over several different ranges (especially out to 600yds, as OP states) it is quite possible to use a ballistics calculator to figure out the muzzle velocity within 50fps at least, probably better.
Now, why OP wants muzzle velocity as opposed to simply measuring the come ups on his 600yd range is a different question. Myself, I would rather have the actual measured drop data than the velocity.
There's often a problem with that first important step. When chronographs became commonplace some bullet manufacturers reduced their BCs - which were optimistic often - some still are IMO. Also BCs are not just dependent on bullet shape. Atmospheric conditions and other things like stabilization in flight aside, Sierra for example gives often different BCs for the same bullet - dependent on velocity. But since velocity is the unknown here and what is sought, you may not have a good firm starting point for calculations.With good BC data on the bullet
Nonsense. With good BC data on the bullet and accurate drop measurements over several different ranges (especially out to 600yds, as OP states) it is quite possible to use a ballistics calculator to figure out the muzzle velocity within 50fps at least, probably better.
Now, why OP wants muzzle velocity as opposed to simply measuring the come ups on his 600yd range is a different question. Myself, I would rather have the actual measured drop data than the velocity.
Mark
And how good is the BC data? That is a variable, and a complex one at that, if you do some research.
How good is the drop measurement? Another variable.
How good is range estimation? Another variable.
Add them all up, and you will get a serious error percentage. For example, the difference between point of impact at 600 yards for a .30 cal. 180 gr. Ballistic Tip changes by about 7 inches (Nosler manual) for an initial velocity difference of 100 fps. A 50 fps velocity difference would make about a 3.5 inch difference in POI at 600 yards.
There's often a problem with that first important step.
For best results, shoot through two targets with the same bullets.



























