A shoulder shot is the same as a hip shot!!?? Time to get a book on game anatomy. Just like shooting a human through the chest from shoulder to shoulder, the same shot on game is immediately effective. If your observations suggest otherwise, it means either your bullet failed, you misidentified the location of the shoulder, or you missed.
Sigh.
Humans don't walk with our shoulders.
We walk with our hips.
Breaking the bones necessary for locomotion is the main goal of a shoulder shot on game, with paralysis and death by exsanguination being the secondary aims. Human shoulders are not necessary for locomotion, human hips are. Hence the analogy that immobilizing a human by shooting through the hips is the equivalent of a shoulder shot on a quadruped.
I also didn't say it wouldn't be immediately effective. In fact, I said precisely the opposite, but I suppose you chose to overlook that. What I did say is that there's a difference between immediately effective and immediately lethal, and they shouldn't be confused. Just because an animal crumples in place doesn't mean it dies any faster than one shot through the heart and/or lungs. I would submit that a lot of those "DRT" stories aren't actually accurate; it still takes you several minutes to approach and find the animal, which is plenty of time to bleed out, or worse die through suffocation from paralysis. As much or more time as it takes from a heart/lung shot. Last deer I shot through both lungs ran 30 yards and was unconscious in less than ten seconds. I've made high shoulder shots where the animal was immediately anchored and paralyzed, but took (or would have taken) longer to die without a follow up shot to speed up exsanguination or stop the heart. Just breaking bones and severing a spinal column will result in a longer and more painful death than death by destruction of the heart or rapid exsanguination.
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