Not so much a question of were you'd top out at, as to how low can ya' go after adding the 20+ base. If your at zero at 100 now and at the bottom of the downward clicks, adding 20moa base makes your new zero 760 yds! And you'd have 25moa of scope ups from there, so about 1150 you'd be...
If you got 25moa in the scope and your at the bottom at 100 yds and at zero, your good to 800yds (22 moa up from 100yds) with a 80g SMK at 2900 fps.
Trajectory for Sierra Bullets .224 dia. 80 gr. HPBT MatchKing at 2900 Feet per Second
At an Elevation Angle of: 0 degrees, 100 yd zero
Ballistic Coefficients of: 0.42 0.4 0.393 0.393 0.393
Velocity Boundaries (Feet per Second) of: 2200 1800 1800 1800
Wind Direction is: 3.0 o'clock and a Wind Velocity of: 10.0 Miles per hour
Wind Components are (Miles per Hour): DownRange: 0.0 Cross Range: 10.0 Vertical: 0.0
Altitude: 1704 Feet Humidity: 78 Percent Pressure: 29.53 in/Hg
Temperature: 59 F
Data Printed in English Units
Range Velocity Energy Momentum Drop Bullet Path Wind Drift Time of Flight
(Yards) (Ft/Sec) (Ft/Lbs) (Lb-Sec) (inches) (1 MoA) (1 MoA) (Seconds)
- 0 2900 1493.7 1.03 0.00 0.00 0.0 0.000000000
- 100 2693.3 1288.3 0.96 -2.17 0.00 0.7 0.107351699
- 200 2496.2 1106.6 0.89 -9.14 -1.58 1.4 0.223059829
- 300 2307.4 945.6 0.82 -21.70 -3.88 2.1 0.348069182
- 400 2123.2 800.6 0.75 -40.80 -6.59 2.9 0.483547692
- 500 1942.6 670.3 0.69 -67.64 -9.70 3.8 0.631277982
- 600 1771.4 557.3 0.63 -103.72 -13.24 4.8 0.793009683
- 700 1608.9 459.7 0.57 -150.90 -17.29 5.9 0.970775135
- 800 1459.7 378.4 0.52 -211.56 -21.93 7.1 1.166647469
- 900 1326.1 312.3 0.47 -288.58 -27.27 8.4 1.382465195
- 1000 1211.1 260.5 0.43 -385.41 -33.44 9.8 1.619512543
Yds.^VEL.^ NRG.^MOM^IN DROP.DMOA.WMOA^TOF
You need 10 moa of wind on (9.8) at 1000 or 104" or 8.6 ft of wind....with this very good BC bullet and a 10 mph 3 oclock wind... and 33.44 moa of UP in total from 100 yd zero.
I do not think this will format right but ... too bad you can't just add an attachment eh...