El Presidente

And all this is about what???:confused:

Madness has the right idea. For those that have been there....done that....it is just pure entertainment for the Masters to watch a circus sideshow like that.

You can play with your feet, your toes, your arms, your crotch positions all day. In the end, it won't matter one bit except to make you look like an ass in front of all the rest.:rolleyes:

Spend more time on body dynamics, and it will pay off better in the long run.
 
Used to be that standing facing uprange was more or less understood, but now they have to put in toes touching the rear of the box or line so peoplewill be started the same.
Some will still try to be all but turned around if allowed but since this is seldom practiced it will usually result in a fumbled draw.

The trick to the turn and draw is to move your head as quick as possible to look at the target you are going to shoot first, your feet and body will follow automatically.

Besides if you are looking at the RO you can see him release the timer and start your turn and draw sooner than just listening.
 
Besides if you are looking at the RO you can see him release the timer and start your turn and draw sooner than just listening.


Shhhh, geez, you're not supposed to tell everyone! That information is not supposed given until you make either IPSC or Jedi Master!
 
Used to be that standing facing uprange was more or less understood, but now they have to put in toes touching the rear of the box or line so peoplewill be started the same.
Some will still try to be all but turned around if allowed but since this is seldom practiced it will usually result in a fumbled draw.

The trick to the turn and draw is to move your head as quick as possible to look at the target you are going to shoot first, your feet and body will follow automatically.

Besides if you are looking at the RO you can see him release the timer and start your turn and draw sooner than just listening.

That's why the smart RO's will use the 3 second delay on the timer for those stages. Ba$&8rds!!!!

Yes, very true that the more you try to "push" the rules, the more you will probably screw up. Learned that the hard way!!:redface:
 
That's why the smart RO's will use the 3 second delay on the timer for those stages. Ba$&8rds!!!!

Actually that is how bad RO's will do it,..... absolutely no one waits 3 secs before the beep, it will seem like 1/2 an hr.

If the 3 sec delay ( really more for practicing draw on your own) is used and pressed before the "standby" command then the shooter is not really under the RO command but rather the timer's

If pressed on the "standby" command then sharp shooters later in the squad will simply draw at 3 secs or slightly less and of course not be caught because they are not actually under the RO's command.

Smart RO's simply turn the timer so the shooter does not see the button.
 
I never use the 3 second delay...

I press the button before I even give the "Are you ready". The timer counts down to zero...and the beep goes whenever I remove my finger (how I assume most of our RO's are doing it) That elimintates anyone trying to "time the timer"...
 
I never use the 3 second delay...

I press the button before I even give the "Are you ready". The timer counts down to zero...and the beep goes whenever I remove my finger (how I assume most of our RO's are doing it) That elimintates anyone trying to "time the timer"...

I do the same

My own timer,a CED 6000,has a random feature that give you up to a 5 sec delay
I think the min delay is around 2.5 sec
I found at practice I could jump the timer
The random setting stopped that
 
There is the odd RO that give you a "areyoureadystandbybeep!"
You can pretty much draw on the standby and they'll never be able to tell
 
Actually that is how bad RO's will do it,..... absolutely no one waits 3 secs before the beep, it will seem like 1/2 an hr.

If the 3 sec delay ( really more for practicing draw on your own) is used and pressed before the "standby" command then the shooter is not really under the RO command but rather the timer's

If pressed on the "standby" command then sharp shooters later in the squad will simply draw at 3 secs or slightly less and of course not be caught because they are not actually under the RO's command.

Smart RO's simply turn the timer so the shooter does not see the button.

You release the button just before "standby" with a 3 second delay, and then the shooter is completely screwed up if he watches the finger on the button. Seen it played on a few of the known "creepers" out there. Kind of funny, actually. You play the game, you take your chances. A warning usually slows them down for a stage or two. Still kind of funny when you know it is going to happen. No harm done.....just makes them creep and then go back to a start position.

It is no different than watching someone creep on the start, and then wait until they start to get back to the start position as you release the button. It will only tick the shooter off if they are a person that always creeps the timer. We have all been victim of the quick and slow timer releases. Most RO's are consistent 1-2 seconds after the "stand-by" command anyway.

I have used the "finger watching" method many times myself. You can even watch the shadow sometimes of his/her hand on the timer when they raise it to your head. The release of the timer button is usually quite dramatic finger action, so it is easy to see. Does it really help? Maybe a little.
 
I prefer to look at the target I'm going to shoot...but hey, that's me.
In reality the real creepers and the ones that try to game stages to the extent described in this thread are usually the ones that are terribly slow, know they are terribly slow, think that they won't be so terribly slow if they game it to the max, still end up terribly slow but believe that they weren't as terribly slow as the shooters who shot it straight up, who in turn did it terribly fast and joke about the gamers that were terribly slow.
 
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Personaly, I'm not out to try and trick the shooter...just to make sure it's a fair start...I'm a bit surprised by some of the comments in this thread...
 
Personaly, I'm not out to try and trick the shooter...just to make sure it's a fair start...I'm a bit surprised by some of the comments in this thread...

If you are surprised.....and you shouldn't be....you need to pay a little more attention at matches.

I am not advocating "tricking the shooter". I believe every shooter and RO should be dealt with exactly the same. It is when you get the same guy.....almost every time....who tries to jump the start (as PH Racing stated....usually the slower guy....I like to think of them as an "almost there") just doesn't want to give up trying to "cheat" the system. Early on in my shooting, I tried, but as many have stated here it just doesn't work. Plain and simple. Now I will have to rely on my skills......I'm so screwed!!:rolleyes:

Sorry if I offended anyone, but that is just the straight truth. Anyone who has been around IPSC a while will have either tried or seen this tried before.

Anyway, I think we have all got off topic on this one, and I have to apologize to the original author for that. Time to get back on the topic that started this thread.:redface:
 
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