Long time reader. I have been handloading about a year now, mostly 6.5 creedmoor, now getting into 6GT as well and my record keeping was a chore. Load data in excel, velocities left in the chrono app, targets in my camera roll, component costs in a spreadsheet I updated maybe twice a year. Any time I wanted to know whether a change had actually done anything I was flipping between four things and doing arithmetic on the back of an envelope.
I write software for a living, so instead of complaining about it for another season I started building the thing I wanted. It is called LoadNode. It went up
on Google Play recently and the iPhone and iPad version is with Apple now.
Roughly what it does:
And it will not crown a winner off three shots. Where two charges overlap inside the uncertainty of the sample it says so plainly, and tells you roughly how many
more rounds it would take to actually separate them. I had a node feature early on and pulled it once I worked through the math, because at three or five rounds
a group most of what looks like a node is small sample noise.
The honest reason I built it is that I wanted something I would actually enjoy opening. Most tools in this space feel like paperwork, and a reloading log ought to be the part of the hobby where the picture comes together, not a chore you do afterwards out of duty. I got that far for myself, and now I would like other people to get the same thing out of it.
So please do comment. If something is missing, or awkward, or a number looks wrong to you, say so and I will look at it. Feature suggestions are genuinely welcome too, and I will gladly consider anything that fits: a fair bit of what is in the current version is there because somebody told me my first attempt was wrong.
Development is active and ongoing rather than launch and forget, so a good idea has a real chance of turning up in a build. I wrote the thing, so ask me anything about how any of it is calculated.
Not posting a link, since that is against the rules here. It is under LoadNode on the Play Store.











I write software for a living, so instead of complaining about it for another season I started building the thing I wanted. It is called LoadNode. It went up
on Google Play recently and the iPhone and iPad version is with Apple now.
Roughly what it does:
- Firearms and barrels with round counts, so you can see where a barrel actually sits rather than guessing
- Recipes with versions, and load jobs that record what you actually made
- Chronograph records with SD and ES. It pulls from a Garmin Xero over Bluetooth, so no transcribing strings by hand
- Group size measured from a photo of the target, in MOA or MIL, inches or cm
- Component inventory and cost per round
- A load book PDF of the whole thing if you want it on paper
- Works offline. That one was non negotiable, most of where I shoot has no signal
And it will not crown a winner off three shots. Where two charges overlap inside the uncertainty of the sample it says so plainly, and tells you roughly how many
more rounds it would take to actually separate them. I had a node feature early on and pulled it once I worked through the math, because at three or five rounds
a group most of what looks like a node is small sample noise.
The honest reason I built it is that I wanted something I would actually enjoy opening. Most tools in this space feel like paperwork, and a reloading log ought to be the part of the hobby where the picture comes together, not a chore you do afterwards out of duty. I got that far for myself, and now I would like other people to get the same thing out of it.
So please do comment. If something is missing, or awkward, or a number looks wrong to you, say so and I will look at it. Feature suggestions are genuinely welcome too, and I will gladly consider anything that fits: a fair bit of what is in the current version is there because somebody told me my first attempt was wrong.
Development is active and ongoing rather than launch and forget, so a good idea has a real chance of turning up in a build. I wrote the thing, so ask me anything about how any of it is calculated.
Not posting a link, since that is against the rules here. It is under LoadNode on the Play Store.











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