IPSC and Freestyle.......what does it mean to you?

If the steel is not being used to activate anything why does it have to fall to score? The latter only necessitates a re-shoot if it doesn't fall when hit. If the steel is hot it scores. If the steel is used to activate a target set then it must fall to score or you get a re-shoot. Would that not eliminate the random concerns Elliot speaks to and the whole calibration concerns.

Take Care

Bob
 
No, because it's a visual pull. If you see the sight lift off the steel in recoil, you expect to see it start to fall in the peripheral vision as you are transitioning to the next target. If it doesn't fall there's a momentary hesitation....indecision.....and probably a re-index back to the steel and a visual rack-focus to the steel surface to try and confirm the hit (if it's been painted). By the time that's all done, depending on the hit factor of the stage, you might as well just take the miss.

But I like your thinking. Perhaps if all steel (accept activators) was non-reactive, the hit could be confirmed or not by the splatter mark. Much like steel challenge.
Of course that will never fly because we all like it when the steel falls.
 
...and what would we have to complain about? :>) It is the answer to the problem though given the variables involved. Fortunately, living in a Province with a slightly neutered CFO we can have backward falling steel. The biggest problem I see is maintaining calibration due to the bolt used to adjust the steel clocking. The calibration then changes and you end up with a re-shoot.

Bob
 
Locking nuts help but even if the bolt doesn't move the popper falling will tamp down or change the ground under them and then you have to readjust them anyways. We have some poppers with just welded rods instead of bolts and we are having them all replaced with bolts because its easier to readjust them once the ground changes.
 
Exploding targets would put all these problems with steel to rest.

In most of the "other" types of action shooting I attend... It's the "audible hit" that's used for steel.
Especially on steel that isn't within close walking distance.
'Seems to work.. All the competitors understand they gotta make it go "ding"....
Or... self setting steel is used. Again... Competitors know... They gotta make the target react and therefore they must hit it in the right spot(s)
 
In steel challenge it works to just have the Ding. in IPSC it wouldn't lots of times you are engaging steel on the move, and shooting other targets as well, waiting for the Ding is just not going to help. They must fall. It's that simple. If they don't, then reshoot. But, there must also be a chronograph at the match to ensure shooters are using the right PF ammo. If there is no chrono, then I guess we need to have the steel calibrated for a specific PF. Of course finding ammo that makes that PF, within the ruleset, is going to be fun.
 
Sorry Ken and HeavenIsAllie, I didn't really mean for the shooter only, but also for the the purpose of scoring. You are correct regarding the shooter though, it's not a winning strategy, but for some, it will tell them if they hit the target and if they need to come back to it.
 
The speed of sound is considerably slower than the speed of light. If you're waiting for the "ding" you're going to be loosing. If you see the sights lift in recoil off the spot you want to hit, you have a clean call and should be able to move to the next target without having to worry about and intermittent popper.
 
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