Should the design criteria for IPSC stages be to make them interesting and challenging for the 3 or 4 percent of shooters who are A, M or GM ?? Or, should they be designed to make them fun, interesting and challenging for the other 96 or 97 percent who, by and large, pay the freight??
Let the games begin.
Let the games begin.





























Instead of taking my holidays and help put on matches, I'll just shoot....thanks for the advice!






















