Today, there really is not such thing as a bad bullet. Just poor application of said bullet and its design parameters. The key points are impact velocity and shot presentation.
The faster the impact and/or more animal/bone you want that bullet to travel through to get to the vitals, the 'tougher' (lower expansion) the bullet has to be.
With very slow impact velocities and broadside shots, you want a bullet that is 'fragile' so that it will expand to full value to cause enough trauma to the game. Bullet must also be accurate enough to make the hit.
At this time, there is no one bullet that can handle both extremes. The new gen Ballistic Tip/Accubond, SST/Interbonds get pretty close as long as the impact velocity does not exceed 3100fps or under 1700fps.
For LR hunting, a match or even a varmint bullet may be ideal as impact velocity often drops under 2000fps and sometimes close to the speed of sound.
Remember that soft cast bullets (soft enough to dent with your fingernail) routinely shot buffalo end to end when used out of blackpowder cartridges. Impact velocities rarely exceeded 1100fps. Most of the time, in the 700 to 800fps range.
There are match bullets that have very fragile jackets like some of the Bergers. Others have very tough (for a match bullet) jackets like the Matchkings. The Amax is somewhere in between.
These bullets are extremely effective at extended ranges or greatly reduced impact velocity.
www.longrangehunting.com for all the info you will need on this topic.
Jerry