so no penalty for extra shots?
9.4.5 In a Virginia Count Course of Fire
or a Fixed Time Course of Fire:
9.4.5.1
Extra shots (i.e. shots fired in excess of the number specified in a component string or stage), will
each incur one procedural penalty. Additionally, during scoring, no more than the specified
number and highest scoring hits will be awarded.
9.4.5.2
Extra hits (i.e. hits on the scoring area of scoring paper targets in excess of the total number
specified in the stage),
will each incur one procedural penalty. Note that hits on hard cover and/or
no-shoots are not treated as Extra Hits.
9.4.5.3 Stacked shots (i.e. firing the correct number of rounds in a string, but shooting at fewer targets
than specified in the string), will incur one procedural penalty per occurrence. This penalty will
not be applied if the written stage briefing specifically authorizes stacked shots.
9.4.6 In a Fixed Time Course of Fire:
9.4.6.1 Overtime shots are shots fired at the targets after the signal to cease fire has been given.
Overtime
shots will not count for score.
9.4.6.2 Where static scoring paper targets are used, it is assumed that overtime shots result in the highest
value hits visible on the targets, so these are ignored for scoring purposes. For example, on a stage
with 1xA, 6xC and 1xD hits, where 2 overtime shots have been fired, the 2 highest hits (i.e. 1xA
and 1xC) are ignored, with the final score being 5xC and 1xD hits.
9.4.6.3 Where static paper no-shoots are used, it is assumed that all hits occurred within the specified
time, and will count in the scoring process, subject to Rule 9.4.2.