Today I got out to shoot the first 30 rounds out of my new rifle, all was well and dandy until I got home.
I usually take the first visit as an opportunity to check velocities on the lower end of the charges as I move up, test function, zero scope etc...
But when I got home to create my spec sheet out of fired brass, I was realizing that my ammo is awfully long with only a 20 thou jump.
Got my best caliper out and starter making measurements, it turns out that the bearing surface of the bullet is only 1/3 (if even) inside the case neck.
These are the newer pointy 200gn SMK.
Went of Berger's website, and both 200.20X and 200 hybrids have got almost the same bullet base to ogive distance and about the same bearing area.
This Fclass game is new to me, and wondering if I'm failing to grasp something simple here.
I was under the impression that jumping was bad in this game, and if I want my bullet bearing surface to go over 3/4 way into that neck I will be into the 100 thou+ jump.
Is there a bullet that could serve me better? 1:9 twist btw.
Am I overthinking this and either lot's of jump or little bearing surface is unimportant?
Only shot and reloaded for magfed 6.5x47s and .308s in the last 4 years and never ran out of mag lenght to go touch the rifling if I would desire to.
Here is a reference picture.
Notice the black sharpie, I marked the casing neck, showing the portion of the bullet bearing portion inside the neck.
We could say the boat tail ends where the shoulder starts right under the neck.
I usually take the first visit as an opportunity to check velocities on the lower end of the charges as I move up, test function, zero scope etc...
But when I got home to create my spec sheet out of fired brass, I was realizing that my ammo is awfully long with only a 20 thou jump.
Got my best caliper out and starter making measurements, it turns out that the bearing surface of the bullet is only 1/3 (if even) inside the case neck.
These are the newer pointy 200gn SMK.
Went of Berger's website, and both 200.20X and 200 hybrids have got almost the same bullet base to ogive distance and about the same bearing area.
This Fclass game is new to me, and wondering if I'm failing to grasp something simple here.
I was under the impression that jumping was bad in this game, and if I want my bullet bearing surface to go over 3/4 way into that neck I will be into the 100 thou+ jump.
Is there a bullet that could serve me better? 1:9 twist btw.
Am I overthinking this and either lot's of jump or little bearing surface is unimportant?
Only shot and reloaded for magfed 6.5x47s and .308s in the last 4 years and never ran out of mag lenght to go touch the rifling if I would desire to.
Here is a reference picture.
Notice the black sharpie, I marked the casing neck, showing the portion of the bullet bearing portion inside the neck.
We could say the boat tail ends where the shoulder starts right under the neck.
