Perhaps not.C-more is gonna look really funny on mrclean's Shadow.![]()
h ttp://www.czub.cz/en/catalog/79-pistols-cz/PCOM/CZ_75_TS_CZECHMATE.aspx
Perhaps not.C-more is gonna look really funny on mrclean's Shadow.![]()
I think round count play important role in making a match greater.
In USPSA, most of Area matches are more then 200 and some times in high 200's. Also the stages. IMO long stages are where a skilled shooter can established his lead over others. So more long stages, better for testing shooters abilities in one package.
Good match will have stages with weak and strong hand,
with shooting on the move, going prone at least on one occasion or more, transitions, transitions, transitions
crouching, drawing from different positions, shooting at no more then few targets at the time, long shots - minimum 30m (I like what boys did in Halifax with those long poppers @45m), going through door, getting freaking confuse while trying to solve the stage (many different ways to solve particular problem), good speed shoot, lots of steel, swingers, disappearing targets
Usually when I go to Area match I can see most of that and that is why I love shooting in US.
Now if we can fit all this into low round count that is fine.
This is my opinion based on my observation.
Sounds like you have some good ideas.......why not put them on paper, and host a match?




























