A couple of points to note:
1. Level III matches CAN be used as Classifiers. In BC, very few match directors are willing to go to the extra effort of putting on Level III matches. I've done a few, and they're not really extra work from what I did for level II's. However, it requires a minimum percentage of the competitors in a division already have an ICS classification in order to be used. One advantage is that you do not need a GM to attend in order for the match to count as a Classifier, but you do have to pay the sanction fees.
2. The ICS system is not hugely different from the ICS system. The two major flaws that I perceive with ICS are:
a) You can go down by shooting a bad enough classifier (in the US you can't go down)
b) If you shoot a 0, you get a 0 added to your classification record. In the US, if you shoot a score that is more than 5% below your current class, it is discarded. I think that if ICS adopted this policy, it would go a long way to making the system more useful.
I put on at least 1 ICS classifier match a year. There are decent ICS classifiers out there. However, they do not often fit in with the "we need to shoot more rounds or it's not fun" mentality that seems to drive a lot of matches. One of the mindsets I see is nowadays is that if there is movement, there had better be 32 rounds in the stage. I'm quite happy with 3 position 12 round stages, or 2 position 8 round stages. Others tend to think that is a waste of range space.
Yes but as someone pointed out, if you practice the stages enough your skill might actually go up!
The problem with this is that it removes balance from the equation. Some people are better at quick little draw and fire short courses, others are better at run and gun long courses. In a match with a variety of stages, these things average out. Basing your classification system on one type of stage does not accurately reflect your competitor's overall skill level.Adding one stage to any Level II match which should consist of around six stages anyways should not be a big deal. We picked small stages for our Ontario classification system to encourage its use as 6 or 8 rounds should not be hard to fit into a match.
there is a huge difference between practicing skills and practicing stages.
movement makes the difference,.I prefer it. stand and shoot can be fun,..but gets boring.
The problem with this is that it removes balance from the equation. Some people are better at quick little draw and fire short courses, others are better at run and gun long courses. In a match with a variety of stages, these things average out. Basing your classification system on one type of stage does not accurately reflect your competitor's overall skill level.
The problem with this is that it removes balance from the equation. Some people are better at quick little draw and fire short courses, others are better at run and gun long courses. In a match with a variety of stages, these things average out. Basing your classification system on one type of stage does not accurately reflect your competitor's overall skill level.
Then shoot it faster with all A's, most people find things they can't do really well boring or substitute boring for "I don't like this type of stage" Classifiers are the most difficult stages to do well at in a match usually.
Pure nonsense, the US classification system ( from which the stages for ICS were stolen) works very very well as shown by who wins at major matches. Gm's then M's the A's etc etc.
Besides there are many classifiers with movement you just can't game them because then the results won't show skill they will show how many shooters copied someone who figured a way to get around the stage description.
Classifier stages are designed to be shot the same way by everyone so there will be a consistant measurement of skill.
You will not see real M's and GM complaining about classifier stages, only those who are not up to the challenge and want to blame the stage.
The problem with this is that it removes balance from the equation. Some people are better at quick little draw and fire short courses, others are better at run and gun long courses. In a match with a variety of stages, these things average out. Basing your classification system on one type of stage does not accurately reflect your competitor's overall skill level.
Because I don't get to shoot ICS stages out hereWith an Open Gun, my first shot on a 10 yard target (from hands at sides) is about 1.1 to 1.3 seconds, and my split times on a full paper at 10 yards are around 0.25-0.35 seconds.
I'm currently ranked number 1 in Open in Canada, according to ICS, based on my performance on boring, stand and fire speed shoots. With basic shooting stats as poor as mine, why hasn't someone who is more skilled at the quick little draw and fire courses have a higher ICS ranking?.
Beyond the fact that most of the classifier stages are boring there is the added fun that people choose the same ones to run all the time, so number one, I don't want to shoot the same stages all the time, and number two I want original content. It's got nothing to do with being worried about not bieng up to the challenge. It's got to do with not seeing the same thing all the time. Yes there are many many stages within ICS, a lot of which, but I'd much rather shoot a match that someone has put some thought into, then a match that someone downloaded off the net. If I want to get ICS classified, I'll run a night of them at my club and invite people to come do it. As we've seen here, others do just that.
Just hold some Level III's down your way and all your problems are solved![]()




























