Since wildcatting seems to be on The table get a 30-338. Berger 230 VLDs @3000 FPS= the easiest 1000m hits ever.
That I can definetley confirm! That rifle is like a little freaking lazer!
Since wildcatting seems to be on The table get a 30-338. Berger 230 VLDs @3000 FPS= the easiest 1000m hits ever.
I'm curious to know how many people that have converted their rifle from .338 LM have noticed a reasonable and worthwhile increase in performance to make it worthwhile.
I can get to 3000fps with my Improved setup & 300gr Lapua Scenars. I'll probably back off a bit and load to around 2975fps. Had the rifle put together this fall and was waiting on a die until last week.
The 3000fps load was just starting to show an ejector mark and that was it. That's with a 28.5" tube.
What are the specs on your rifle......interested in the .338 Imp.
As far as dies go check out Widden Gunworks, just as good as redding and cheaper, plus they will make anything you can dream up.
http://www.whiddengunworks.net/reloadingdies.html
What are the specs on your rifle......interested in the .338 Imp.
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Thanks guys.![]()
Ballistic superiority? That will depend on the projectile... Heavier bullets (typically) will have better ballistic coefficient and higher sectional density. This advantage of reduced drag means that heavier bullets that have lower muzzle velocity will "outrun" lighter, faster bullets that have more drag. There is a point, a certain distance, where a "heavier slower" bullet will be moving faster than a "lighter faster" bullet, which will produce a flatter trajectory down range for the heavier, slower (but more efficient) projectile.
The book by Brian Litz, "Applied Ballistics for Long Range Shooting" has some good chapters on this nsubject.
And what do you consider "long range"?
Best deffinition I've seen is 'the distance to which a bullet remains supersonic'.
For the .338 this would be approximately 1300 yards at sea level.
Extended long range shooting is when you shoot beyond the trans-sonic range. If your terminal velocities will be subsonic, it's important to use bullevts that will retain stability through the sonic transition and to use drag curve moddeling that accurately represents the projectile (G1 vs. G7 standard).
Better crunch your numbers again. Should be around 1800m or so at sea level.
Agreed. I just punched in our 250gr scenars from work at 3000 fps and they are subsonic at 1413m. The 300's must be at least 300m further than that even. This was using my applied ballistics kestrel with Litz data.
Better crunch your numbers again. Should be around 1800m or so at sea level.